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Can't compile PRO with custom engine 4.15

Miroslav Šanc 7 years ago updated by john Michael 1 month ago 3

Hello, I have problem with compiling PRO version with custom engine. I did this:


1) downloaded UE source code

2) switched UE source to tag "4.15.0-release"

3) executed Setup.bat

4) executed GenerateProjectFiles.bat

5) openned UE4.sln (it opens visual studio)

6) in solution explorer -> right click on "Engine->UE4" and "Build" (build version is "Development editor, Win64")

7) UE was compiled (it took ages)

8) openned newly compliled custom UE editor

9) created blank project (table with chair)

10) added blank c++ class (it automatically compiled something)

11) saved and exited editor

12) copied current Neofur into "YourProject/Plugins/Neoglyphic/NeoFur"

13) reopenned project and nothing happened (here is fault in manual http://support.neoglyphic.com/topics/15-compiling-from-source/ because you have to manually enable that plugin)

14) enabled Neofur plugin in menu > plugins (UE wants restart)

15) after UE restarts, this appeared:
16) clicked "Yes"

17) project was compiled in UE popup window

18) and ended with this:



In log:

http://pastebin.com/L0K5pCtn

Any advice?

Hello, I too encounter exactly the same problem you have here. May I ask if you managed to solve the problem yet?

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