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Content pathing issue?

Cory 7 years ago updated by john Michael 2 months ago 2

Hello, We're currently using UE 4.14 on our project and I've downloaded the 4.14 plugin and content. I've copied the NeoFur folder into my Content folder and when I look at the materials in the content browser all the references to parent materials and textures are broken. Any ideas what I might be doing wrong?

Thanks in advance,
-Cory

You shouldn't need to copy anything into your game's content directory (except the optional demo content if you want it), NeoFur and all of its content are encapsulated in a plugin. It should go into your project's plugin directory instead, it would look like this:


"YourProject\Plugins\Neoglyphic\NeoFur"


Regenerate your Visual Studio project and the engine will pick it up. If you want to see NeoFur's content in the content browser, make sure to select Show Plugin Content.

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